


Though EA Vancouver had moved on from those original plans, it seems clear that this particular Star Wars game has met the same fate as the younglings Anakin confronts in Revenge of the Sith.Fans of the galaxy far, far away aren't long for more Star Wars stories in 2019 though. As the Vancouver studio took over development, assets remained but the game shifted to an open-world title.Soderlund stated in 2017 that move would enable "a broader experience that allows for more variety and player agency, leaning into the capabilities of our Frostbite engine and re-imagining central elements of the game to give players a Star Wars adventure of greater depth and breadth to explore."Visceral's Star Wars game was originally unveiled at E3 2016 with a brief teaser clip to much excitement. EA Vancouver's Star Wars game would not be Visceral's Star Wars game but a "reboot". Hennig departed the studio in early 2018, but noted the project was still alive in June that year.However, at the time of Visceral's demise, Patrick Soderlund, executive vice president of EA worldwide studios, stated there would be a pivot in the game's development because of shifts in the marketplace.
We're fully committed to making more Star Wars games, we're very excited about Star Wars Jedi: Fallen Order from Respawn, and we'll share more about our new projects when the time is right.Updated January 16, 11:00 am PT to include EA's response to Kotaku's reporting. As a natural part of the creative process, the great work by our team in Vancouver continues and will evolve into future Star Wars content and games.
